Now THIS is what I’m talking about! A week that started out with a sort of consolation prize for poor people (Not So Old School’s list of the Top 10 FREE Board Games for Halloween) ended up delivering a few unexpected, but not unappreciated, gifts to gamers great and small. For example….
Sony Announces Deadly Premonition Director’s Cut; Whistling Commences. THAT’s a headline I can get behind! If you don’t have this game pre-ordered, you haven’t discovered time travel. Why do my most anticipated games always end up being the ones where people talk to themselves and enjoy delicious turkeys?
Then there was the Indie Game of the Week: Flightless, Nitrome’s Little Puzzle Platformer That Could. Do you have any interest in intelligent game design that doesn’t condescend to the player? Of course you do. In that case, go play this demo right away. That’s an order, magic ladder bandit duck thing.
Boss Monster: 8-bit “Dungeon Building” Card Game Terrorizes Kickstarter. I’ll be reviewing this game next week, if you can wait that long to put in your pre-orders. But seriously, for $20? You don’t need to hear my opinion. The pixel art alone is worth that price.
What bounty from the heavens will next week bring? Ta ta for now, gamers and other interested parties.
This was a slow week for Rant Gaming articles, but I have a good excuse! Training! That’s right, I’m now (training to be) a certified member of the workforce! Economy get! So, let’s see what I was able to squeeze into my busy, busy schedule….
The main bulk of the week’s posts went to Not So Old School, my weekly take on board and card games from a video gamer’s perspective. That’s because this week, Not So Old School featured a terrifying triptych of articles, all focused on helping you find the perfect game to play on Halloween. In Roll 1D10 for Terror – Horror Board Games of 2012 (Part 1), I looked at top-secret government bases, zombie-infested cities, and even more zombie-infested cities during my overview of Level 7 [Escape], City of Horror, and the prolific output of Twilight Creations. In Horror Board Games of 2012 – Part 2, I talked about 5-minute dice game Chupacabra, the newest edition of the Resident Evil Deck Building Game, and my unspeakable yen for Mansions of Madness. Finally, Horror-themed Board Games of 2012 – Part 3 wrapped up loose ends, mummification style, with coverage of Cthulhu Gloom, Fantasy Flight’s Arkham Nights event, and the new Ticket To Ride mini-expansion, the adorably orange Halloween Freighter.
That was it for me this week…unless you count the most awesome part of all. On Wednesday, I introduced a new weekly feature with Rant Gaming: the Indie Game of the Week. Every week, I’ll be looking at a downloadable, browser-based, or mobile game that I consider to be the Indie Game of the Week. It could be free, or not; it could be on the PC, phone, or home gaming console; all that matters is that it’s the product of a small, independent developer. The first IGotW was a love letter to my childhood, a wondrous amalgamation of all things 1980s–the inaugural Indie Game of the Week: Retro City Rampage.
Next week: slideshows!
In the gaming world, we’re entering what I like to call Interesting Times. Christmas is, from the point of view of retailers and publishers, just around the corner, which means that we’ll be seeing a solid three months of hotly-anticipated, ridiculously overhyped titles, lauded with superlatives such as “THE Game of the Year 2012!” (conveniently eclipsing all of the better games that came out around February and March). Dishonored hits stores on Tuesday, and I’m waging an internal battle about whether it’s worth pre-ordering just so I can write an article about how disappointing it turned out.
This past week, the overfed pigeon known as Capcom dropped Resident Evil 6 on our unsuspecting heads, and I was lucky enough to avoid the splash damage. Here’s what I was doing instead:
- I was playing Tokyo Jungle, that weird PSN game where you play as a Pomeranian let loose upon an urban landscape devoid of humanity (but conveniently overflowing with hippos, gazelles, panthers, crocodiles, and prehistoric reptiles). I was able to tear myself away just long enough to enumerate some of Tokyo Jungle’s Biggest Fumbles.
- I was writing a review of one of my favorite board games. Do you like scary movies? No? Then steel yourself for Betrayal at House on the Hill: A Not So Old School Review.
- I was daydreaming about fish-shaped zeppelins, top-hat-doffing composers, block-pushing sheep-men, and LSD. The result? Dream Lands: A Study in Interactive Dreamscapes (Part 3). Wiggins incoming!
What will I get up to next week, I wonder?